How to Fill Out The New ACBL Convention Card
The ACBL Convention Card is designed to be easier for
players to use by making available pertinent information to opponents (a
comprehensive overview of your system). It should provide players with a
good idea of the methods they have chosen to play and make them more aware
of calls that require an Alert (in red) or Announcement (in
blue).
If what you play is a modified version of
something on the card, check the appropriate box and add a note (in the
same place) that clarifies what is modified. If what you play is not
similar, don't check any box, make a separate note about it in the same
section. If you see something that is unfamiliar to you, you probably do
not play it so skip it.
NOTE: It is your responsibility to make
sure your methods are legal for
the event. Check the appropriate convention chart, usually the
ACBL General Convention Chart, occasionally the ACBL Mid-Chart or
SuperChart. If there is any doubt, check with the tournament director.
ACBL CONVENTION CARD REGULATIONS
First a few miscellaneous things
about the use of ACBL Convention Cards in ACBL tournaments.
NAMES: On this line you enter
the first and last names of each member of the partnership (ACBL
regulation for sectional and higher-rated tournaments). The writing on
this line, as well as all other lines on the card must be legible.
TWO IDENTICAL COPIES: Each
player is required to have a Convention Card legibly filled out and on the
table throughout the session. Both cards of a partnership must be
identical.
COMPLETE CARD: If a director determines that neither player has a substantially
completed card, the partnership may only play conventions listed on the ACBL Limited
Conventions chart and may only play standard carding. This restriction may be lifted
by the director at the beginning of the next round once two completed cards have been
approved by the director. Beginning with the second round after being notified about
inadequately filled-out cards, the director will impose penalties. If only one substantially
completed Convention Card is produced by a partnership, the director may give warnings
or penalties at his/her discretion.
GENERAL APPROACH
In this section, you explain your general systemic approach.
Several common systems can be specified just by checking a box. If
your system cannot be easily explained by checking boxes,
write it in on the line under "General Approach".
If you play some version of Standard American, you can can write
that on the line.
TWO OVER ONE:
VERY LIGHT:
Check any boxes that apply to your partnership.
Openings:
If you routinely open hands with fewer than 11 high-card points (HCP) that are not especially
shapely, check this box.
3rd Hand:
If you frequently open flat hands with 10 HCP or fewer with one of a suit,
but only in the third position, then check this box.
Overcalls:
If you routinely overcall on hands with fewer than 8
high-card points, check this box.
Preempts:
If your preempts are undisciplined, frequent five-card suits for
weak two-bids and six-card suits for three-bids, then check this box.
If close, judge whether you would open a hand such as
Q 6
Q 9 5 4 3 2
J 8 5
9 3
with 2 , or a hand such as
7 3
J 8 4
7 4
Q J 9 5 4 2
with 3 non-vulnerable versus vulnerable. If so,
check the "Preempts" box.
FORCING OPENING:
Things are arranged differently on the new convention card - in three columns.
The first two columns are concerned with 1NT openings.
The third column is where you describe your conventions and treatments after 2NT and 3NT openings.
1NT:
- Ranges:
- List the range of your opening 1NT bid. If
you play any type of variable 1NT opening range, put the different
ranges on the card with a note to the right explaining when each
applies.
- 5-card Major common
- If you frequently open one notrump with a
5-card major, check the box.
- System on over:
- If opener's left hand opponent (LHO) takes
action directly after the opening 1NT bid, and your agreement is that
your systemic bids (Stayman, transfers, etc.) are still in effect,
then on the line to the right, list when they apply (over Doubles,
over Natural Bids, over Any Call, etc.).
- 2
- Check the appropriate box indicating the meaning of a
2
response
to 1NT in your system.
Stayman: check this box to indicate a
type of normal (non-forcing to game) Stayman (asking for a 4-card major)
Puppet Stayman: check this box if 2 asks for a 5-card major,
2 with a 4-card major, or 2NT with neither a 4-card or 5-card major.
If 2 has some other meaning in your system,
write it on the red line to the right.
- 2
- Check the appropriate box indicating the meaning of a
2
response
to 1NT in your system.
Transfer to :
Check this box if 2
is a transfer to hearts.
Forcing Stayman: Check this box if you play that a
2 response to 1NT is game-forcing, and
asks opener for a 4-card major.
- 2
- Transfer to
:
Check this box if 2 is a transfer to spades.
- 2
& 2NT
- If you have conventional usages for 2
and/or 2NT, write that agreement on the
lines to the right.
- 3-Level Bids
- Starting at the top of the 2nd column, write
in any conventional uses of 3-level bids. If you play these bids as
natural and forcing you can just circle the symbol.
- 4
,
4 Transfer:
- Check this box if playing Texas transfers (4
transfers to 4 ,
4
transfers to 4 ).
If you play 4
transfers to 4 and
4
transfers to 4 , write this information on the line
above, in the space below, or opposite "Other" at the bottom of the
column. Remember, this latter usage requires an Alert.
- Smolen:
- Check this box if using this convention - responder rebids in the
4-card major when 5-4 (usually at the 3-level) after receiving a
2
answer to Stayman.
- Lebensohl:
- 2NT over an overcall (1NT-2
-2NT, for example) forces opener to bid 3 , after which various continuations are
possible. Either bidding 3NT directly (fast) or after first bidding
2NT (slow) denies a stopper in the suit overcalled. After checking the
Lebensohl box, you should write in fast or slow as appropriate.
- Neg. Double:
- If you use the negative double after an
overcall, check the box and write on the line to the right through
what level it is used.
- Other:
- On this line you describe anything that can't be said with the
boxes and lines elsewhere in the section. Put here things like
special runouts over a double of 1NT.
2NT
- Range
- Put in the agreed range for an opening 2NT
bid if playing this bid as natural.
- Puppet Stayman:
- Check this box if a 3
asks opener to rebid a 5-card major.
If this box is not checked, it is assumed that you play
regular Stayman.
If you play some other conventional 3 responses, write it on the
last line of the 2NT box (beneath the 3 line).
- Transfer Responses:
- Check Jacoby or Texas if you play 3-level and/or 4-level
major suit transfers after a 2NT opening.
- 3
:
- Describe any conventional usage of this
response on the line to the right.
- Other
- The last line can be used to note other conventional responses to a 2NT opening.
3NT
Fill-in the range as appropriate.
Use the additional line to describe any conventional responses to a 3NT opening.
Conventional NT Openings:
If you play conventional openings such
as 2NT showing a minimum 5-4 or 5-5 in the minors or Gambling
3NT, describe them here. If there is a point range, you can make
use of the above point range areas with a distinct arrow pointing
to the conventional description.
MAJOR OPENING
- Expected Min. Length
- The boxes about
four-card and five-card majors clarify the minimum length that
partner expects when you open one of a major.
Checking the 4 box for both 1st/2nd and 3rd/4th means you play
four-card majors. If you only open 1
with a four-card suit, put "1 " over "4" and check
"5" box for 1 .
Checking the
5 box for both 1st/2nd and 3rd/4th means you play five-card
majors at all times.
Your partner always expects you to have five cards in the major
suit you open.
Checking the
5 box for 1st/2nd and the 4 box for
3rd/4th indicates that you relax the five-card major openings in
3rd and 4th seat to the extent that your partner only expects
four cards in the major you have opened when in that position.
RESPONSES to One of a Major
- Double Raise:
-
Check the box that applies:
- Force
- If playing strong raises
- Inv.
- If playing invitational (limit) raises
- Weak
- If playing preemptive raises
- After Overcall:
- List here what a double
raise is after an intervening overcall. Fill this in if a double
raise is different after a competitive bid by an opponent.
See Over Opp's T/O Double
if the intervening call is a double.
- Conv. raise: (Conventional)
- Check any box that applies.
- 2NT:
- If you play that a 2NT response to a one of a major opening bid
shows support for opener's major, check this box. If the 2NT bid also asks
for a short suit in opener's hand (Jacoby 2NT), check the 2NT box and alert opener's
response.
- 3NT:
- If three notrump shows an opening hand with support for opener's major,
check this box. If 3NT shows a splinter with 10-12 HCP and an unspecified short suit,
or if 3NT shows 4-3-3-3 with three-card support, write this on the Other line
and draw a line to the 3NT box.
- Splinter:
- Check this box if a suit bid at the four-level
shows support for opener's major suit and shortness in the bid suit and
values for game. If you play a different style of splinter bid (invitational
strength), check the box and explain your agreement on the "Other" line near
the "Splinter" box.
- Other:
- There is a line here to clarify your
support-showing responses or to describe any other
treatments/conventions that show support for opener's major.
- 1NT:
- Forcing
- Check this box if a 1NT response to one of a major is forcing,
asking opener to clarify distribution.
If you play 1NT forcing only by an unpassed hand, check the Forcing box and write "UPH" by the box.
- Semi-forcing
- If you play 1NT semi-forcing (opener can pass with a balanced minimum), check this box.
- 2NT:
- If you play your 2NT response as natural (a notrump hand), either check
Forcing or
Inv. (invitational) as appropriate. When
invitational is checked, you must indicate the HCP range.
- 3NT:
- If 3NT is natural, indicate the HCP range.
- Drury:
- means
you use an artificial 2
response to a third- or fourth-seat 1 or 1 opening
to ask for the hand strength. If the weak response is to rebid
the opened major, check Drury
and the Reverse box. If the weak response is 2 , check Drury
only. If both the 2 and 2 response are used to check
hand strength, check 2-Way. If you play that
using Drury shows at least a 3-card fit with partner's major,
check Fit.
- Other:
-
This is a line to put in other agreements in response to major
openings.
MINOR OPENINGS
- Expected Min. Length
- Mark the expected
minimum length for one-level minor openings. It is good to make helpful
notes if you have specific understandings, such as:
- 1
is opened
with 4-4-3-2 distribution (exactly).
- If your 1
opening is part of a big club system and promises 0+ or 1+ diamonds.
If you open 1 with 3-3 in the minors,
opening 1 with a
three-card suit only if the distribution is 4-4-3-2 exactly,
check the 3 box but write an arrow pointing to 4 for the 1 opening, noting that 1 normally shows 4+ diamonds.
If you play that 1
or 1 shows 5+ in the suit, check
the other box and write "5+" or whatever applies
adjacent to the box.
RESPONSES to One of a Minor
- Double Raise:
-
Check the box that applies:
- Force
- If playing strong raises
- Inv.
- If playing invitational (limit) raises
- Weak
- If playing preemptive jump raises
- After Overcall:
- List here what a double
raise is after an intervening overcall. Fill this in if a double
raise is different after a competitive bid by an opponent.
See Over Opp's T/O Double
if the intervening call is a double.
- Forcing Raise:
- If a forcing raise is something other than a double raise,
check the appropriate box:
- J/S in the other minor (Jump Shift)
- Check this box if you use Jump/Shift in the other minor
(1
-2
or 1 -3 ) to show strong support for
opener's minor. If you have an agreement about the minimum length that
this bid would show, write that on the same line, next to the box.
- Single Raise
- Check this box if playing inverted minor raises so that 1
-2 or 1 -2 shows a
strong raise of opener's minor. Again, indicate any agreements as to
minimum expected length.
- Other:
- On this line write any other special agreements you have for
showing support for opener's minor opening.
- Frequently bypass 4+
- If your style is to bid suits up the line, do not check this box.
If you may systemically bypass a diamond suit to bid a four-card major,
check the box and be prepared to answer questions about your specific
tendencies in this area, if you have any agreement.
If 1
-1 is something special,
write in the line to the right of Other at the bottom
of this section.
- 1NT/1
:
- Put in the applicable HCP range.
- 2NT:
- Forcing
-
Check this box if a 2NT response to one of a
minor is natural and game-forcing
- Inv.
- Check this box if 2NT is invitational and also fill in the point range.
- 3NT:
- For a natural 3NT response, indicate the point
range.
- Other:
- Use this line for any other conventions or treatments that you use
in response to a one-of-a-minor opening bid.
TWO-LEVEL SUIT OPENINGS
For each opening,
put the HCP range on the line to the right of the suit symbol for
each two-bid. Then, describe what hand types make the opening in
the DESCRIBE section. Put any response and
follow-up information in the RESPONSES/REBIDS
section. There are also boxes to check below the HCP range in each two-bid box
to describe the meaning of the two-level opening.
- 2
 -
- Strong - Check this box if 2
is strong for you, either strong and artificial or strong and natural.
Other - Check this box
if 2
is not strong (Precision 2 , weak 2 , three-suited 2 , etc).
Be sure to clarify the meaning on the line under the DESCRIBE heading.
- 2
Resp:
- If you play a response of 2
to a 2 opening as Negative (bad hand)
or Waiting (for partner to describe their hand),
check the appropriate box.
- 2
, 2 , and 2
- For these openings check Natural if four or more cards are
shown in the bid suit;
check Conv. if four or
more cards are NOT promised in the bid suit.
If weak two-bids can frequently be bid on five-card suits, note this under
DESCRIBE.
Also, note any suit-quality requirements or other notables.
Under RESPONSES/REBIDS note any conventional responses to the
opening 2-bid, or conventional rebids by opener.
Also check any appropriate box:
- 2NT Force
- Check this box if a response of 2NT is
forcing and asks for a further description of opener's hand.
- New Suit NF
- Check this box if a response of a new suit is natural but not forcing.
OTHER CONVENTIONAL CALLS
Since new minor forcing , weak jump shifts, and 4th suit forcing
are so common, there are boxes to check and lines to the right of
the box to add a further description of the method.
For new minor and 4th suit, make notes if some auctions are
game-forcing and some aren't.
There are several other lines to put special understandings,
such as defenses to Michaels cuebids or unusual notrump.
- New Minor Forcing:
- Check this box if after opener's 1NT rebid you play that a rebid by
responder of 2 of a new minor is artificial and forcing and asks for
clarification about opener's support for responder's major.
(e.g., 1
-1 ;
1NT-2 .) After checking the box, write
"Inv" on the line next to the box if you play New Minor Forcing as an
invitational call, or "G.F." if you play it Game Forcing.
- 2-Way NMF:
- If you play that both 2
and 2 are artificial and forcing, check this box
instead and explain the differences between the two bids on the
available line.
- Weak Jump Shifts:
- If you play that a jump shift by responder
shows a long suit with a weak hand, check this box and write your
agreement ("Over Minors", "In Competition") on the line to the right of
the box.
- 4th Suit Forcing:
- If you play that in an uncontested auction, a bid of the fourth suit
by responder is artificial and forcing, check the box to indicate if the
bid is a 1 Round force or a Game force.
NOTE:
It is your responsibility to make sure your methods are legal for the event.
Consult the appropriate convention chart, usually the ACBL General Convention Chart,
occasionally the ACBL Mid-Chart or SuperChart.
If there is any doubt, consult with the tournament director.
- Negative:
- If you use Negative Doubles, check the box and write in after
thru the
level up to 4
through
which you use them - show highest overcall that a double of which
would be negative, i.e., "thru 3 " implies a double of a 4
overcall would
be penalty (or "cards" if you make note of that
somewhere in the Special Doubles section). If you use them over
bids of 4 or higher,
check the "4 +" box and
note any higher level through which negative doubles are used.
(Remember that negative doubles over bids of 4 or higher require an Alert.)
- Responsive:
- Check and write in after thru as for negative doubles, if
applicable.
- Maximal:
- Double used artificially to show game interest in a
bid-and-raised suit. Applies when opponents bid the maximal suit
(the one just under three of agreed suit), i.e.
1
- Dbl - 2 - 3 - Dbl is an artificial game try in spades. Check the Maximal if applicable.
- Support Dbl:
- Double by opener at 2nd turn shows 3-card support for responder's
major, i.e., 1
- Pass - 1 - 1 - Dbl shows 3-card support.
Indicate if you use support doubles and the level thru which you use
them.
- Redbl:
- If you also use the support redouble indicate
this by checking this box.
- Card-showing:
- Checking this box means that you frequently
make doubles that show values at low levels in situations where the
unAlerted meaning of the double is penalty.
- Min. Offshape T/O:
- Check this box if, by agreement, you
make takeout doubles with minimum hands which do not show support
for the unbid suits. For example, if your T/O of an opening 1
bid with KJx, xx, AQxx, Kxxx would
not be unexpected to partner.
- Other:
- On the blank line at the bottom of the Special Doubles section,
write anything else about special doubles that doesn't fit elsewhere.
- Direct:
- Indicate the HCP range when you overcall RHO's
opening bid with 1NT.
- Systems On:
- Check if you play the same responses to a 1NT
overcall as to a 1NT opening bid.
- Conv.:
- Check this box and add a description the conventional meaning of a notrump overcall.
For example, you may play a "Sandwich NT" where
1
- Pass - 1 - 1NT shows a weak hand with clubs
and hearts.
- Balancing:
- Show range of a balancing 1NT overcall in this type of auction:
1 - Pass - Pass - 1NT: 15-17? 11-15? 9-11?
- Jump to 2NT:
- Check the type of two-suiter shown:
| Minors: | If 1 -
2NT or 1 - 2NT shows both
minors, check Minors. |
| 2 Lowest: | If 1
- 2NT shows 's and 's and 1 - 2NT shows 's and 's, check 2 Lowest. |
-
- Conv.:
- Check this box and add a description the conventional meaning of
a Jump to 2NT after RHO's opening bid.
If you play any other conventional meanings of Notrump Overcalls, you may list
them on this line.
SIMPLE OVERCALL
- 1 level:
- Show the expected, basic agreed HCP range for a one-level overcall.
- often 4 cards:
- Check this box if you frequently overcall at the one level
with a 4-card suit.
- very light style:
- Check this box if, for example, you
overcall aggressively with AQTx and nothing else.
Responses to a Simple Overcall
- New suit:
- Check the box that best describes your agreements if partner bids a new suit in response to your simple overcall.
| Forcing: | Check if new suit is forcing in
response to an overcall. If sometimes forcing, sometimes not
(other than by passed hand), do not check the box but be ready to
answer questions. |
| NFConst: | Check if the response
is constructive but not
forcing. |
| NF: | Check
this box if the response is non-forcing and also is not
constructive. For example, check this box if you are likely
to bid 2 with KT9xxx on an auction of 1 - 1 - Pass - You. |
- Jump Raise:
- Check whichever box describes your agreement.
| Forcing: |
Check this box if a jump raise in the overcalled suit is forcing to game. |
|---|
| Inv.: |
Check this box if a jump raise in the overcalled suit is invitational to game. |
|---|
| Weak: |
Check this box if a jump raise in the
overcalled suit is preemptive, and just shows length in your suit. Remember
that this treatment only requires an alert when rho passes in noncompetitive situations . |
- Other:
- On the blank line at the bottom of the Simple Overcall section, list any other
conventions/treatments that you play in response to a simple overcall.
DEFENSE VS NOTRUMP
This area is designed to be as flexible as possible. There are two basic columns.
The first line is noted only as vs:. On this
line you may label each column to indicate a NT range ( weak - strong )
or use one column for direct and the other for balance or some combination.
Write the meaning of the bids in that column on the first line.
If you play each
two-level call as natural, you can just circle the suit symbols. Otherwise
you write alongside what that call indicates. For example,
opposite 2 you could
write "At least 5-4 majors" or "Unspecified one suiter".
Dbl: On this line specify the meaning of a double
in your defense to a 1NT opening.
Other:
Use these 2 lines to note other defenses which were not described
above. For example, negative doubles over 3-level interference.
JUMP OVERCALLS
Check appropriately. If you have different treatments for
different situations (position, vulnerability), write them above the
box that applies to that situation.
| Weak: |
Means less-than-opening strength is normally expected. |
|---|
| Intermediate: |
Means opening strength is expected; |
|---|
| Strong: |
Means at least a King better than a minimum opening
bid is expected. Check more than one box if vulnerability or
level or some other factor causes the agreement to change. |
For anything relevant about jump overcalls not indicated above
use the blank line at the bottom of this section
(i.e., "some jump overcalls show
two-suiters").
OPENING PREEMPTS
- 3/4-bids:
-
| Sound: |
Three and four-level preempts
are roughly in accordance with the rule of 500 - you expect to
take seven tricks vulnerable, six tricks non-vulnerable out of your own
hand. |
|---|
| Light: |
Preempts are frequently below "sound" ones but better
than "very light". Note if it varies with seat or vulnerability. |
|---|
| Very Light: |
Preempts at the 3-level would be made on
7 3 J 8 4 7 4 Q J 9 5
4 2 |
- Conv./Resp.:
- For any special conventional preemptive openings like NAMYATS (a
four level opening of 4
to show a stronger than normal 4 opening and 4
to show a similar 4 opening), responses to partner's opening
preempt or other pertinent details use the bottom two lines of this
section.
OVER OPP'S T/O DOUBLE
| New Suit Forcing: |
Indicate at what level(s) you play this treatment.
If a new suit bid at the 1-level is forcing
(e.g., 1 - Double - 1 ) check this box.
If a new suit bid at the 2-level is forcing,
(e.g., 1 - Double - 2 ) check this box. |
| Jump Shift: |
Check any boxes that apply.
| Forcing: |
Check this box if a jump shift after the opponent's takeout double is strong and game forcing. |
|---|
| Inv.: |
Check this box if a jump shift after the opponent's takeout double is invitational to game. |
|---|
| Weak: |
Check this box if a jump shift after the opponent's takeout double is preemptive. |
|
| Redouble implies no fit: |
Check here if you tend to raise directly with a fit and reserve redouble for non-fitting hands. |
| 2NT Over: |
Define 2NT over an opponent's takeout double - do
so by checking the appropriate box opposite the opening bid under
the following categories:
Limit+ (limit raise
or better), Limit(limit raise), Weak.
|
| Other: | Any other treatments. |
DIRECT CUEBID
In this section indicate the meaning of a bid of the suit opened by
your RHO (right hand opponent).
Check the appropriate box or boxes opposite Natural,
Strong T/O (takeout) andMichaels
under the headings Minor, Major and
Artif. Bid (artificial bid).
| Natural: |
Check this box in the appropriate column if you play that
a bid of the same suit bid by your RHO shows a desire to play in
that suit. Note that this agreement is alertable for both Majors and Minors. |
| Strong T/O: |
If a cuebid shows a big hand short in the bid suit, check the box in the
column for which this agreement applies. |
| Michaels |
Check the appropriate boxes and give details on the line below if
you play Michaels (A cuebid of RHO's minor suit shows both majors, and a cuebid of RHO's
major suit opening shows the other major and an unspecified minor suit.
Usually this bid shows no more than a minimum opening hand, but some pairs
play good-bad Michaels showing either a weak hand or a very
strong one.) Other cuebids such as "top and bottom" (showing both the
highest and lowest unbids suits) should be described on the blank
line at the bottom of this section. |
If 1 - 2
shows a club suit even if the 1 is a natural opening
(also for 1 - 2 ),
check the Natural box under Minor.
If you play this bid as natural only over artificial openings of
1 and 1 ,
check the Artif. Bid box.
Other cuebids such as "top and bottom" should be described
on the blank line at the bottom of this section.
You may also use this line to indicate if you have
agreements for cuebids in the balancing position.
VS OPENING PREEMPTS DOUBLE IS
Check Takeout
and note the level of preempt through which the double is takeout
if applicable. If a double of a preempt is for penalty, mark the
Penalty
box. If you play takeout through a certain level but penalty
above that level (for example, takeout through 4 and penalty above), you should check the
takeout box and write in 4
after thru, and then check the penalty box and
write 4 + by the side.
Conv.
Takeout: If you play penalty or optional doubles, you
normally would use some suit overcall as a takeout bid. If so,
indicate here. "Cheaper minor" would describe one such
convention.
Lebensohl
2NT Response: Check here if a 2NT response to a double
of an opening two-bid is Lebensohl, requesting a 3 reply.
Other:
On this line, add any other details such as two-suit overcalls
over preempts.
SLAM CONVENTIONS
- Gerber:
- If you ever use 4
to ask
for aces, check this box. Since only unusual ace-asking
conventions on the first round of bidding are Alertable, it is
important to indicate when 4 is used as ace-asking.
- 4NT:
- Indicate the type of 4NT slam try that you use.
Mark the appropriate box even if you frequently use a bid other than 4NT
to ask for aces/key cards.
- Blackwood:
- Check this box if you use regular Blackwood with
standard responses (5
shows 0 or 4 aces, 5 shows 1 ace, 5 shows 2 aces, and 5
shows 3 aces).
- RKC:
- Check this box if you use Roman Key Card Blackwood
with the king of trump counting as an extra "ace".
5
shows 0 or 3 aces,
5 shows 1 or 4 aces,
5 shows 2 or 5 aces without the queen of trump,
and 5 shows 2 or 5 aces
with the queen of trump. Remember to not alert this bid, but to
explain it after the face-down opening lead.
- 1430:
- Check this box if you invert the first two responses to Roman Key Card Blackwood with
5
showing 1 or 4 aces and,
5 showing 0 or 3 aces.
If you use Roman Blackwood (shows only aces, and shows which two of four aces are
held), or declarative-interrogative (where 4NT is a general slam
try), or Culbertson or any other use of 4NT, describe the 4NT
variation on one of the blank lines in this section.
Also use these lines to indicate
special ace-asking bids used: "Kickback" means that
four of the suit over your trump suit is used as Roman Key Card
(4 when hearts are trump,
4 when clubs are trump,
etc). "Redwood" means that 4 or 4 can be
used as Roman Key Card, the suit not in focus as a trump suit. If
a raise to four of a minor is used as RKCB or for other
understandings, indicate it here.
There should be sufficient room to write an explanation of what you are
playing rather than just "Kickback" or "Redwood".
- vs Interference:
- Check the appropriate box if you have any
special ace-showing responses over interference over 4
or 4NT.
- DOPI
- means that double shows zero aces/keycards,
and pass shows 1 ace/keycard, etc.
- DEPO
- means that double shows even number of
aces/key cards while pass shows odd number of aces/key cards.
- Level:
-
- On this line indicate the level at which you
play DOPI and DEPO. For example: "DOPI@5 lvl, DEPO@6 lvl".
- ROPI
- is used over a double and means that redouble shows zero, pass
shows 1 ace/keycard, etc.
CARDING
LEADS: Circle
card led from various holdings in each section -
versus Suits and versus Notrump.
No card circled announces
standard leads (the card shown in bold type) - King from A-K-x, top card
from an interior sequence (jack from K-J-10, 10 from K-10-9,
etc). Circle any exceptions to standard leads.
LENGTH LEADS:
- 4th Best
- If you lead the fourth best card from suits like Q-8-6-2 (lead the 2) or
K-J-8-6-2 (lead the 6), then check the appropriate box(es).
It is understood that you lead third best
from three cards, and lead the appropriate honor from sequences
or interior sequences when you choose to do so. Your leads from
small-cards-only should be circled under previous section.
- vs SUITS:
- If you lead fourth-best against suit
contracts, check this box.
- vs NT:
- If you lead fourth-best against notrump contracts, check this box.
- 3rd/5th Best
- These boxes indicate that you lead third best from suits with an even number of cards
and lowest from suits with an odd number of cards.
e.g. lead the 6 from Q-8-6-2, lead the 3 from K-J-8-6-3, lead the 2 from Q-9-7-6-5-3-2.
- vs SUITS:
- If you lead 3rd/5th against suit contracts,
check this box.
- vs NT:
- If you lead 3rd/5th against notrump contracts, check this box.
- Attitude vs. NT
- Check this box if you lead lower from stronger holdings and
higher from weaker ones against notrump contracts.
If you have other
agreements, put them on the line at the bottom of this section.
Primary signal to partner's leads:
While many pairs may vary their primary signal to partner's
opening lead depending upon
dummy's particular holding and the auction, there is usually an
agreed meaning except for special circumstances. Check your
primary or normal agreement.
- Attitude
- Check this box if the card you play to
partner's opening lead shows your attitude towards the suit lead
(whether you play standard or upside-down signals).
- Count
- Check this box if the card you play to the
first trick shows your count in the suit that partner lead, whether your
signal is standard (high from an even number, low from an odd number) or
upside-down (low from an even number, high from an odd numner).
- Suit preference
- If the card that you play to the first trick shows suit preference
to the other two suits (other than trump and the suit partner lead)
then check this box. If you only make this signal when there is a
singleton or void in dummy in the suit partner lead, then do not check the box.
DEFENSIVE CARDING:
There are boxes to
check for follow-suit signals (signals you give when you must
follow suit.) You should check the combination of boxes
that describe your defensive signalling against suit and notrump
contracts. It may be necessary to write some clarification in addition
to check the appropriate boxes.
- Standard:
-
- Count:
- High-low shows an even number of cards in
that suit, while low-high shows an odd number of cards.
- Attitude:
- A high card shows interest in that suit,
low-high shows disinterest.
- Suit preference:
- Playing a low card shows preference
for the lower-ranking offsuit (not trump and not the suit led);
playing a high card shows preference for the higher-ranking offsuit.
If these definitions describe your agreement,
check the boxes under vs SUITS
and/or vs NT.
If you have some exceptions, check the Except
box and write them in the lines provided.
- Upside-Down:
- If your agreement is the opposite of standard, then you are
playing upside-down. While it is permissible to play any
combination of standard and upside-down signals against suits and
notrump, you must mark your card correctly and CLEARLY. Check the
appropriate boxes to indicate when you play these discards.
Either note the upside-down portions as exceptions or draw a line
from the Except box to the appropriately checked
boxes under Upside-Down:.
- FIRST DISCARD:
- On these lines, describe your discards. If you
check nothing, you are announcing standard discards, with the
emphasis on attitude.
- Lavinthal
- Check this box if you tend to discard suits
you don't like while giving suit preference for other suits.
- Odd/Even
- Check this box if you discard odd-ranked cards to encourage
in that suit and even-ranked cards to discourage in that suit
and possibly give suit preference.
Whatever it is you are playing, either check the
appropriate boxes or write it on the line and check whether it
applies vs SUITS and/or vs NT.
- OTHER CARDING:
- In this section, list other defensive signals that you play.
- Smith Echo
- This is a method to indicate encouragement (by either partner) for the
suit initially led by echoing on declarer's run of a long suit in
dummy or his hand. Lack of an echo implies a desire for a switch,
check the appropriate box(es) to indicate if you play this signal
vs SUITS and/or vs NT.
- Trump Suit Pref. (Preference)
- Check this box if you discard with three
trumps to indicate a preference for one of the other suits.
- Foster Echo
- Check this box if your agreement is that partner of the
opening leader follows suit with his second highest card when he
cannot beat dummy's card or the card that was led.
SPECIAL CARDING PLEASE ASK: Check this
box if you have agreements that are unusual and/or cannot be
clearly noted on the card. As Declarer it is always a good idea
to check a defender's card and ask questions when you see that
this box has been checked.
Always check the Convention Chart for permissible carding methods as
some are not permitted. |